An amazing single-player campaign reminds players what made the game great, but the online play remains plagued with many problems from the beta while offering little new for longtime fans.
An amazing single-player campaign reminds players what made the game great, but the online play remains plagued with many problems from the beta while offering little new for longtime fans.
Welcome to part three of this initial 5-part run of anime-themed board games! This week is exciting, as it brings together two very unlikely game franchises together. In one corner, we have the Talisman board games franchise, a high fantasy medieval world, and in the other corner is a fantasy/action RPG famous for a highly […]
Captain Chris writes about Assassin's Creed: Odyssey; his thoughts: "It scratches both my history AND my murder itch!" What a recommendation!
The dungeon is a quintessential setting for many tabletop RPGs. Heck, it’s in the name of the biggest TTRPGs out there. “Dungeon Crawl” is a term dating back to the earliest days of the hobby when it was just beginning to differentiate itself from the miniature-based war-gaming that spawned it. It evokes some of the […]
There are thousands of video games out there, but what’s worth playing? Today let’s talk about: Left 4 Dead 2: Xbox, PlayStation, Steam, Nintendo Switch Developer: Valve Left 4 Dead 2 is a first person zombie killing game. But unlike Resident Evil, it’s not about survival horror and low resources, and unlike Dead Island, it’s […]
Captain Chris reviews the video game Hand of Fate 2 from Defiant Development. See how Chris rates this hard-to-describe video game.
Big monsters are cool. This is doubly true in TTRPGs. Mike explains how to convey size in TTRPGs and the advantages of using a big monster.
As games got more and more powerful in their graphics, games could show more detail and graphic content. The rise of more graphic content was also a response to the bit wars between Nintendo and Sega; the thinking was to make games that could show off graphic content and using better visuals was what the […]
Last time we talked about how Nintendo and SEGA had come to dominate the console video game markets of the 1980’s and 90’s. This success was mostly down to business practices that included things like seals of quality, kinds of games, marketing, and relationships with developers. We also talked about how nobody really understood hardware […]